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Scholarly Contributions Teaching Contributions Societal Contributions Future Contributions
from 06/01/1999 to 05/30/2002
|
| Contribution To Teaching |
EACH section below is attended by an average of 45 students.
Fall 1999: Computer Graphics (exercises) - 2 sections @ 1.5hrs each = 3hrs
Fall 2000: Literacy
II (exercises) - 1 section @ 1.5hrs
Computer Graphics (exercises) - 4 sections @ 1.5hrs each = 6hrs
Operating Systems (exercises) - 2 sections @ 1.5hrs each = 3 hrs
Fall 2001: Operating
Systems LECTURE - 1 section @ 1.5 hrs
Literacy II (exercises) - 1 section @ 1.5hrs
Operating Systems (exercises) - 2 sections @ 1.5hrs each = 3hrs
Computer Graphics (exercises) - 4 sections @ 1.5hrs each = 6 hrs
Syllabus: Literacy II, Computer Graphics,
Operating Systems - see attached.
| Supervising graduation research students |
5 students GT2000 + 8 students GT2001 = 13 students / 3yrs = 4.3 students / yr
Graduation Thesis 2000: So Yamaoka, s1052074, Real-time Music Driven Animation with Variable Frame rate and User Controllable Smoothing; Shinano Saze, s1051078, 3D Reconstruction of Tanomo Saigo's Head; Akihiro Murakami, s1051146, Comparing Natural Watercolor with Digital Watercolor; Hiroki Yamada, s1051150, Research of Virtual Space Motif for Aizu History; Tsuyoshi Yamamoto, s1051152, Parallel Ray Tracing on Linux Clusters.
Graduation Thesis 2001: Yasunori
Katakura, s1061045, Modeling Sweeping Surface for HyperFun; Rintaro Kuroda,
s1061067, Flower, Music and Human Emotion; Kazuhiro Mochizuki, s1061152,
HyperFun with JAVA; Hisao Mihara, s1051139, Realtime Viewer for 3D Models
on Browsers Using Java; Asami Horiuchi, s1061139, Modeling Buddha Image
in HyperFun; Chisato Takahashi, s1062053, 3D Reconstruction of Tanomo Saigo's
Head; Hajime Matsui, s1061146, Simulation of Cloth with Collision Detection;
Kenichi Maezu, s1061144, F-rep Polygonizer by Common LISP.
| Supervising Master's Program students |
I am the defacto supervisor for 4 students
in the Master's Program as follows:
Yuiichiro Goto, m5041110, for 2 years,
F-rep HyperFun Project; Musdi Bin Haji Shanat, m5042102,
for 1.5 years, Digital Preservation of Cultural Heritage in official collaboration
with the Fukushima Prefectural Museum; So Yamaoka, m5051135,
for 1 year, Realtime Music Driven Animation in collaboration with Prof.
William Martens; Tsuyoshi Yamamoto, m5051138, for 1 year, Linux Network
/ Cluster Computing. The students with their research equipment reside
in my lab, and their research projects are part of my own research and
were designed under my direct guidance.
| Supervising Students Cooperative Class Projects (SCCP) |
1) SCCP-023 Aizu History Project: Game Environments : Using ray tracing animations in POVRay and real time game programming in Quake II to present history from the Aizu region. Tools involved are object oriented Perl, C++, C and ProsgreSQL. (2 students)
2) SCCP-022 3D Objects and Animation
with HyperFun : How to create 3D objects and animations
the easy, natural way with function representation on free and open software.
(10
students)
| Substantial educational materials/tutorials which can be used or were used |
Function representation (F-rep) HyperFun
shape modeling language tutorial
in English & Japanese, on CD-ROM
and the Internet (see attached).
Online HTML Tutorial for Literacy II
http://www.u-aizu.ac.jp/~vilb/lit2/f1.htm
Online Operating Systems Class Resource
http://www.u-aizu.ac.jp/~vilb/os/
Interactive Educational Web Based Toolkit